Corridor 7 TC Resource Files|
Cacodemon Leader (Gauthier.firstname.lastname@example.org)|
What was going to be Corridor 7: Alien Invasion Converted to DOOM Using ZDOOM, but scripting is too hard and powerless, I dropped the TC. I wanted to make it be like in Corridor 7. I am releasing this to everyone so that they may use them in their own WADs.|
The Makers of the Utilities I used, Capstone Software for Corridor 7 and Operation: Body Count, 3D Realms for Duke Nukem 3D, and ID Software for DOOM.|
Graphics and Sounds from Corridor 7, Operation: Body Count, Strife, and Ken's Labyrinth.|
NWT, WINTEX, WinDAT, Sndrec32.|
It ain't complete yet, so anyone who wants to finish it may do so.|
|Doominer991||For anyone who's thinking of using these files for their own Corridor 7 project, don't.
The sprites are choppy, blurry, and pockmarked with magenta pixels typical of a poorly-done rip.
There are all kinds of badly drawn custom made sprites mixed in with everything, including a cartoon-looking hammer.
There are tons of resources that have absolutely nothing to do with Corridor 7, including (bizarrely) Garfield comics, stills from Popeye, and other indescribable things.
Please avoid this.||x|
|Anonymous||This file is misplaced.||x|
|Anonymous||You have no idea how much you just helped me!
Im making a corridor 7 TC, except its not the original levels, more like a sequel. Im making it more scary, so whats scarier than dark under ground tunnels, then hearing that probes shreiking noise!||x|
|Anonymous||What is this doing here??? There are no levels?||x|