Title: Canary Squadron (v1.4)
Filename: levels/doom2/Ports/a-c/cansquad.zip
Size: 265.08 KB
Date: 01/11/06
Author: Chris Bourke
Description: Definitive version of Canary Squadron to replace all previous versions. This version has been tested all the way through in Doom95 to ensure it's compatible with all ports.
Credits: id software and the authors of the applications I used (see below). Also, thanks to brother Steve for testing. Credit must also be extended to Jean-Yves Delpech aka "Jive" who made some important changes to enable this version of Canary Squadron to work on all the major .exe's.
Base: New levels from scratch
Build time: I made the first map in one day on 8.7.04 and finished the last 30.12.05 but worked only intermittedly between these dates.
Editor(s) used:
Bugs: Texture alignment bugs, hopefully nothing serious.
Rating: (9 votes)
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Not badx
Quite simple in gameplay and architecture. Well balanced ammo. Good first effort. 3/5x
Map06: linedef 0 should be double sided with the texture PIPEWAL2 applied on both sides of its middle ==> no more HOM. This error was made on the version uploaded here. Sorry about it! - Jean & Chrisx
A nice little mapset. Map1 is definitely the low-point, but it gets better after that. 4/5 FPx
For a first effort, this is quite good overall. Map01 is very dissapointing and Map06 is not my favorite either, but in between, Map02-05 turn out to be rather good, medium-sized levels with a good bit going for them. Some texture misalignments earlier on, but these aren;t too serious and certainly improve later on. Gameplay is good and even reminds of the original. Hope the auther keeps making more maps like these as he has great potential. 4/5 x
Most impressive!!! Great gameplay, a lot of fun and of stress (lol), good architecture. The ammos are very well balanced, and health too. The last map is too easy, but it's a pretty darn good wad! - 4/5 - Jivex

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