The aim was to create a level with a classic approach to custom pwad making. In other words, I just wanted to make an old school Doom 2 map with lots of fun action, a hard pumped midi track, no custom textures besides the sky and a short no-bullshit title!
I tested it with zDoom and it works fine in PRboom also. A limit removing sourceport is needed, zDoom recommended. And please avoid the use of jump and crouch features.
Rich Nagel Mr. Chris Patrick "Janitor" Pineda Mike Ewer Sam "spertz" Stackhouse