Title: Crimson 2
Filename: levels/doom2/Ports/a-c/crimson2.zip
Size: 3.78 MB
Date: 02/25/09
Author: Doomaniac
E-mail: doomaniac@msn.com
Description: Sequel to my wad Crimson.It's a base tech with cavern theme also.
Credits: Everyone in the BRdoom that helped all over this wad.
Base: New from scratch
Build time: If I remeber it's five months
Editor(s) used: Doom Builder,Xwe 116, Photo filtre and GIMP
Bugs: No one
Rating: (10 votes)
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URGH. Replaces every last single sprite - powerups, enemies, weapons and what have you - with an absolutely ugly new one. *Why*? The levels themselves might not actually be bad, but I honestly got so fed up with this after 2 minutes I stopped playing.x
I would have to say after playing this wad, I like the DooM 64 graphics and sound effects, but the new enemys didn't really appeal to me. The level felt broken in design as in I did not get very far and gave up just trying to find one of the keys. There's better DooM 64 wads out there. 0/5.-Candle Mx
eehhhh....level, graphics, and gameplay all need work. Doom 64 was great...but I did not like the new monsters in this...and what the hell was with the secret at the beginning of the level? Confusing. I gave up after I got splattered by the missle throwing demon in the health depleting slime pit (who didn't seem to die after being shot many times). I'd give it a vomit rating, but there does appear to be some effort. Keep tryin dude. 1/5 x

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