A remake of the first 3 levels of Doom 2: Hell on Earth, designed for GZDoom 1.1.6+. Features up to 10 times the detailing of the original levels plus Quake lighting, reflective floors, ACS scripting etc etc.
Although it is a remake (from scratch, I might add), there are parts of the levels which radically differ from that of the original design.
Incorporates textures by Nick Baker, skybox art by Mighty Pete and the title screen was done (poorly) by me.
Version 1.2 Includes the following fixes:
-Stealth monsters replaced -Texture alignment fixes -Deathmatch player position bug fixes -Linedef impassible flag bug fixes -Internal DOOMDEFS lump added (No need for external lights.wad)