Title: Deathbed
Filename: levels/doom2/Ports/d-f/deathbed.zip
Size: 8.94 MB
Date: 11/12/23
Author: Marek Papay (Soulless)
Description: After suffering through the pain of afterlife, Doomguy wakes up, in his coffin. Not sure what to do, he is immediately ambushed by demons, so he has no time to think. He has to fight, make his way home, to safety, but will it be safe there? Hell never sleeps. And hell needs to pay for not letting you rest in peace. Where does this lead? What does it mean? Is it even real? You'll find out.
Credits: Aubrey Hodges - PSX Doom Soundtrack and Sound FX Bobby Prince - Spear of Destiny Soundtrack Masafumi Takada & Jun Fukuda - Resident Evil: The Umbrella Chronicles Soundtrack Team TNT - Intermission Music Midway Games - Animated sky from PSX Doom Team behind PSX Doom Total Conversion for PC which enabled me to use the animated sky Nick Baker/Tormentor 667 - Recolored Doom Texture Pack Capcom - Map 6 inspiration Daniel Bernstein & Guy Whitmore - Blood Alpha Soundtrack Shinji Hosoe - Zero Escape: 9 Hours, 9 Persons, 9 Doors Soundtrack
Base: Built from scratch
Build time: 2 months (on and off)
Editor(s) used: Ultimate Doom Builder, SLADE
Bugs: In MAP06: Door on the right side on top of the stairs has offset textures (up) by 16
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