Title: Inside the Deku Tree
Filename: levels/doom2/Ports/d-f/dekutree.zip
Size: 363.58 KB
Date: 12/22/08
Author: TimeOfDeath (Chris Balch)
E-mail: thelastbreathofthedying@yahoo.com
Description: This is a remake of the first dungeon in the game "The Legend of Zelda: Ocarina of Time" for the N64.

I had Zelda playing on an emulator on a laptop while I built the map on a desktop computer. I used the in-game map and a ruler to figure out the general size and shape of each room, though there are some differences in appearance. The biggest difference is in monster placement - the remake being more action oriented. Some parts might not be very fair on a first play-through.

Designed for jumping and freelook (jumping is required to beat the map).
Credits: id Software - Nintendo - Authors of the original Deku Tree and music from Zelda - Authors of the programs and midis I used - gggmork and Jodwin for bug reports
Base: New from scratch
Build time: 2 weeks
Editor(s) used: Doom Builder 1.66, XWE 1.16, Paint
Bugs: I dunno
Rating: (25 votes)
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