Title: Declaring New Apocalypse
Filename: levels/doom2/Ports/d-f/dna.zip
Size: 31.74 MB
Date: 06/15/22
Author: Kan3
Description: This is my first ever pwad, but despite that, I'm really proud of it, cause I ended up making exactly what I had in mind when I started this project.

I know there's no need for lore in Doom, but just to give you something for contest purposes: "You got yourself captured by the demons legion (while you were asleep, drunk or taking a c**p, whatever), so, with the hell's greatest menace caged, the demons tried to rise again, lead by the 4 horsemen of apocalypse and the Beast. It is your duty to escape that dirty jail and stop their advance and destroy their leaders."

The player will travel though prisons, rifts, mazes, fortresses, graveyards, sewers, factories, labs, Hell, libraries, all to chase down (or be chased down) by new stronger demons and bosses, using new powerful weapons and powers.

�The wad presents 13 levels (11 + 2 secrets), a Hub (reachable by beating the final level or just by entering the 3rd episode), from where you can play all of the levels pistol starting (actually fist starting) and go to a "testing area", and a secret wave based arena. �There's a little "relic hunt" system (get all of them to get to the secret arena). �Most vanilla weapons have been modified to better suit what I have in mind. �There are a couple of new progression and secrets mechanic (not too fancy stuff). �I added a new hard skill level, for the adrenaline enjoyers.

I basically used all of the trickery of UDMF format and ZDoom features, so I'm quite sad to say that this thing is (quite surely) only compatible with GZDoom (4.7.1), but you won't regret it, trust me! Another quite sad note, is that this monstrosity won't be compatible with any mod that changes vanilla monsters and weapons (It can run, sure, but some script will definitely break).

That said, sit down, take a deep breath and enjoy this heavy paced, hard hitter, atmospheric wad!
Credits: Apocalypse (psx game) and Doom 3, from which I got some inspirations for themes, bosses and some levels.

DavidxNewton, that inspired me to start mappping.
Base: New from scratch
Build time: ~1 year and a half
Editor(s) used: UDB, Slade3, Paint.net
Bugs: -Breakable glass won't spawn glass shards. -Spider Mastermind can get stuck in map08
Download here

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View dna.txt
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