DTCA - Map 20 - Research Centre Roof|
This is the final map of the research station series. The map is just one huge battlefield where you take down a series of monsters.|
The Ultimate Doomer Textures = RAILING and SHAWNRL1 Enjay HPBar Graphics LilWhiteMouse (The Zdoom coding genious) HPBar Codes|
New level from scratch.|
Doom Builder 1.5, XWE, Deepsea|
|Anonymous||Well, quite. It's one of those wads where you are attacked by a large wave of one kind of monster, and then another wave of another kind of monster, etc. Large and detailed and fun for a while, and with some modified monsters, but by the time it got to the pinky demons I couldn't be bothered; it's fun to mow down hordes of zombies, but slowly chipping away at 500 demons? Also, "Maurice"? A marine named after a Bee Gee?||x|
|Anonymous||Why do so many highly talented mappers spend so few thoughts on gameplay?
This is a great looking wad, with a lot of scripting skills and it's all very neatly done.
However, there's no gameplay in this map. Standing in a big hall and fighting against 650 zombies who are rushing in from two sides is not what I would call "gameplay".
The author's nice mapping and details remain unseen, because I aborted this stupid game prematurely. 1/5 -Milian||x|
|Anonymous||wow! very very cool!!! a great wad indeed! ||x|