| Title: |
Doomworld Speedmapping Compilation #1 |
| Filename: |
levels/doom2/Ports/d-f/dwspd001.zip |
| Size: |
201.88 KB |
| Date: |
08/03/01 |
| Author: |
Various |
| Description: |
This is a compilation of the WADs entered in Doomworld's first speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was "Lava City." |
| Credits: |
http://www.telefragged.com/speedmaps/ for bringing this idea to my attention. Everyone who showed up for the exercise, even if they couldn't make a level. Doomworld.com. id Software. |
| Base: |
From scratch |
| Build time: |
100 minutes |
| Editor(s) used: |
Various |
| Bugs: |
The levels in this WAD were all built in 100 minutes, so they did not have a chance to be thoroughly tested. Some bugs undoubtedly exist. |
| Rating: |
      (4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
     | A collection of thirteen speedmaps dated May 2001. Overall it feels like a good megawad circa 1995. Map01 and 02 are great, brutal, short blasts; 03 and 04 are larger but you can just run to the exit; 05, 06, 07, 11 and 13 are decent 1995-style minilevels, better than most actual levels from 1995. 09 is okay but has a bug that lets you finish in no time; 12 is a fun two-part slaughter arena. This is one of the better speedmapping compilations I have played. | x |
View dwspd001.txt
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