Title: Doomworld Speedmapping Compilation #1
Filename: levels/doom2/Ports/d-f/dwspd001.zip
Size: 201.88 KB
Date: 08/03/01
Author: Various
Description: This is a compilation of the WADs entered in Doomworld's first speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was "Lava City."
Credits: http://www.telefragged.com/speedmaps/ for bringing this idea to my attention. Everyone who showed up for the exercise, even if they couldn't make a level. Doomworld.com. id Software.
Base: From scratch
Build time: 100 minutes
Editor(s) used: Various
Bugs: The levels in this WAD were all built in 100 minutes, so they did not have a chance to be thoroughly tested. Some bugs undoubtedly exist.
Rating: (4 votes)
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A collection of thirteen speedmaps dated May 2001. Overall it feels like a good megawad circa 1995. Map01 and 02 are great, brutal, short blasts; 03 and 04 are larger but you can just run to the exit; 05, 06, 07, 11 and 13 are decent 1995-style minilevels, better than most actual levels from 1995. 09 is okay but has a bug that lets you finish in no time; 12 is a fun two-part slaughter arena. This is one of the better speedmapping compilations I have played.x

View dwspd001.txt
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