This is the first map in my soon to be mini series of Boom-compatible maps with a very non-linear layout. You can visit the areas of this level in any order and there are 6 different starts to choose from (some easy, some near impossible). See the end of the document for the story =)
Sam "Metabolist" Woodman for his inspiring one week contest.
New level from scratch
Deth, Bsp, Warm (Bsp worked fine until I got to about 12,000 sides (there are 18,000 total), then it started producing HOM and texture bleeding all over. I switched to Warm which solved the problems.
Texture alignments bugs. And sometimes you dont get the all three keys of the same color bonus at the end, and sometimes you get it even though you haven't picked up all keys. It has to do with some trigger lines, not a big deal really and happens rarely.