Title: Ebola: 32 Ways to Die
Filename: levels/doom2/Ports/d-f/ebola.zip
Size: 38.5 KB
Date: 10/27/03
Author: Hyena
Description: Ebola made a TC called Hyena, so I thought it would only be fitting for me to make a Doom Project with his name on it. Essentially, this is just a fun collection of 32 badly-detailed levels, geared towards making the player die. Note: Most levels automatically exit after you die, so don't hit the space bar or you'll start the level over again. A few bugs do exist, so if you end up waiting a long time after dying, just hit space and try again. Note #2: MAP30 does not have an exit. Presumably you will just die. It's possible to survive, though. If you get stuck, that's why.
Credits: Everyone (That way no one will say I forgot them)
Base: New from scratch
Build time: A couple of days. Maybe a week tops.
Editor(s) used: DeepSea, notepad
Bugs: Plenty. 1. In MAP11, I used a polyobject to crush the player. It looks terrible. Since it's just a goofy project I didn't bother figuring out how to fix the graphical error. 2. Many of the maps have ways that the player can avoid dying. I decided to leave these as "features". If you can survive a level, congratulations. Many of the levels do have at least one secret to survival. Note, however, that some levels are impossible to survive without cheating.
Rating: (20 votes)
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