Title: END POINT
Filename: levels/doom2/Ports/d-f/endpoint.zip
Size: 1003.98 KB
Date: 09/02/16
Author: Alexander "Eternal" S.
Description: If you want to play this wad with doom2-plus, then you should append sprites & flats of Doom2 to the pwad: deutex.exe -append ENDPOINT.wad
Credits:
Base: New from scratch
Build time: unknown
Editor(s) used: DoomBuilder 1.68, DeepSea 12.02
Bugs: none
Rating: (16 votes)


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Reviews:
Killer5
Sick wad.x
Zalewa
I'm having trouble deciding if this deserves 5* or mere 4*, but I'm gonna go for the more favorable option, even though there are some shortcomings. The events fall into some repetiteveness and traps become predictable - there's monster around every corner, and there's a corner everywhere. Each map has its own theme which is good. The boss fight devolves into circle-strafing. Apart from this, it's a fairly standard but very well made PWAD. Difficulty - moderate.x
Getsu Fune
very coolx
kuchitsu
Very stylish texturing and color schemes. While playing this wad you might feel like you're becoming a well optimized machine, sneakily killing monsters hiding behind corners, looking for familiar traits of secret areas, hugging helpless PEs. Kind of an interesting feeling but also a sign that common tropes dominate over imagination in these maps. Map05 was my favorite (be careful with these railings though or you might accidentally kill yourself). Many nostalgic midis are used.x

View endpoint.txt
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