Title: Ettin Etiquette
Filename: levels/doom2/Ports/d-f/etinetiq.zip
Size: 432.88 KB
Date: 12/25/00
Author: Sparky of KISS Software
Description: The last time you saw these Ettin creatures, they were slower and weaker. These two- headed monsters from the Hexen universe are now in Hell, and would you believe it... you're out of ammo! You may as well dump your weapons 'cause you won't find any ammo here; the Ettin have never been known to use anything other than a spiked mace. You'd better find yourself a Mace of Retribution (a.k.a. Power Mace) quickly, or the locals in this corner of Hell are going to give you a lesson in the finer points of... E T T I N E T I Q U E T T E

See the Help/Credit screen for more info.
Credits: Malcolm Sailor (msailor@home.com) for releasing his unfinished maps to the public - etinetiq.wad is based on map03 from ms1.wad of msscraps.zip My wife for her love and dedication. Raven Software for Hexen - where I got the music and sprite graphics. id Software for the Wolf/Doom/Quake family of games, and their decendants.
Base: An unfinished level from Malcolm Sailor's 'scraps' (map03 in ms1.wad of msscraps.zip). Sounds, music and sprite graphics from Hexen by Raven Software. All other graphics from scratch by Sparky.
Build time: the best part of 3 days.
Editor(s) used: Deth, WinTex, DeuTex, NWT, Paint Shop Pro
Bugs: LegacyGL - faulty wall torches. Some source ports don't automatically switch to the mace at the start of the game.
Rating: (5 votes)
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Replaces the demons and spectres with a monster from Hexen; replaces the berzerk fist with a mace presumably also from Hexen. Gameplay consists of punching 108 of these monsters and then exiting the level. There are no other weapons or monsters, and the level itself is bland, with some irritating large radioactive areas at the end.x
C'est bien avec ce nouveau monstre mais manque de challenge et d'ammo. 3/5 - Eye'sx
interesting idea, not badly implemented *** -sargebaldyx

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