Eulogy 5 for BOOM|
Cyberdemon (Mike Watson)|
It's Eulogy 5, changed around a bit, and made specifically for TeamTNT's BOOM engine. I've recently been getting quite interested in the BOOM engine, and editing for it, so I figured I'd take a shot at it. |
Basicly I was too lazy to make an all new wad, so I spent two or three days enhancing Eulogy 5, which, I think, is the best in the series so far(there are now seven total).
When you play this you'll notice two sigficicant things. Deep water(actually nukage)and the silent switch teleporter, which kicks ass. But anyway, I'll stop now.
id Software for Doom2 TOOL for their song 'Eulogy' (still a .mus file) TeamTNT for the kick ass BOOM port Jim Flynn for fixing my IWAD(that guy kicks ass) Mordeth(I don't want to mispell his name, cause I hate when I do that)for the BOOM editing pages on DoomWorld which greatly aided me. prower for his bit of beta testing I think that's it. ================================================================|
New level from scratch. Sky from UAC_Dead(slightly modifyed), brick texture is a modifyed doom 2 texture and the railing I made from midbars3.|
Beats me...probaly 15-20 hours over the course of a week for the actual Eulogy 5. The Boom stuff took me two or three days to put in, especially deep water, which is really weird(in my opinion anyway).|
WadED, Warm, NWT, Midi2Mus, PSP|
No MAJOR bugs(as in, you can finish the map), but there's some texture-misalignment...mostly horrizontal junk...but nothing too ugly.|
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