Title: Eulogy 9
Filename: levels/doom2/Ports/d-f/eulogy9.zip
Size: 79.54 KB
Date: 10/03/98
Author: Cyberdemon (Mike Watson)
Description: This will be the final 'Eulogy' map. It's not a long one(should take 7-8 mins)but the ending is quite hard. Also, I've implimented a few more Boom features then I usually do(deep water w/color- map, currents, shadowcasting). See the tips for some more info.
Credits: Jim Flynn and Lee Killough for all the help they've given me with this Boom editin' stuff. Hector for exclusifying this map at his leet ass page. Jim Flynn again for the cool tree which is from boomedit.wad. Jim has allowed me to use it, but he asks that no one else take it since it is part of the Eternal resources. Thanks. Oh yeah, those dudes at id Software for making Commander Keen(I love that game) ================================================================
Base: New level from scratch, blue and green colormaps I got with EDUTILS.ZIP, lava colormap made using cmaptool and the LAVA1 flat.
Build time: I dunno, about two weeks...actually, there's about 50% more map that I made, but didn't like, so I erased it. I used to be completly different.
Editor(s) used: WadED, Warm, NWT, CLED, Swanitbls, Cmaptool, and PSP.
Bugs: "pfffffft" -myst
Rating: (4 votes)
Download here

Download mirrors: /idgames protocol:

Not very interesting but clean texturing. Monster placement is bad in theory but becomes better if you rush ahead and abuse infightings as best as you can. The final arena is stupid I guess since you will win even if you die. :p x
Not a bad little map. 4/11/07x

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