Alexa "yukib1t" Jones-Gonzales|
Demons have once again invaded a UAC military base. Since you seem to be good at stopping such invasions, the UAC has sent you to contain the situation.|
The creators of gothictx.wad.|
Jonathan Rimmer for Erratic Texture Pack 1.
François-Xavier Delmotte aka OgrO_FiX for Ogro Texture Pack for Doom 2.
Eriance, Blue Shadow, MagicWazard, Dreadopp, Ghastly Dragon, and Keksdose for the Overlord.
Eriance, Blue Shadow, MagicWazard, Ghastly Dragon, Keksdose, and Sandypaper (Brightmaps) for the Helemental.
The people who made Far Cry 3: Blood Dragon, which influenced some of the visual design of this level.
New from scratch|
About 3 years, on and off|
GZDoom Builder, SLADE, GoldWave, The Gimp, and some custom tools.|
If the HUD text looks way too small, set the CVAR et_bigfont to 1 on the command line. This should force the use of BIGFONT instead of setting it according to the screen resolution.|
The switches in some guard towers work, but the texture doesn't cycle. I'm thinking it's because they're 3D floors.
Also, there's a weird rendering bug with a door and a sloped sector about 1/3rd of the way through. I'm not sure why this happens.
Lastly, I couldn't figure out how to hide the HUD with SBARINFO during the one cutscene. Sorry :(
|walter confalonieri||really cool map!||x|
|everennui||I was completely blown away by this map. The textures are amazing & lighting adds depth. The gameplay is superb & well thought out. Thematic. The custom music is amazing & guides you naturally to a mood & tone. Unquestionably legendary!! Download twice!!||x|
|Rowsol||Very cool. Can get a little confusing at times. Colored lighting is always nice to see and the music was quite good. Everyone should try this out.||x|
|Fonze||GzDoom done right; an absolute must-play!||x|
|Mabuse||i like it :) 5/5||x|