Into Hell is intended to be an episode of levels that take you deeper and deeper underground, until you find a crack in the Earth and dive into the realm itself. BUT... this was originally going to be a 11 maps. Then my comp. got a virus and I didn't touch Doom for about 3-4 weeks. There'll be a part 2, I hope. Not for a while, but there will be. I'm still trying to get a handle on mapping, and the last 2 maps aren't like anything I've tried before, so I hope they turned out okay. Anyhow, hope you enjoy! The story is provided in the level descriptions.
Credits:
The usual suspects: id Software, creators of Doombuilder, sourceports, etc. Additional Textures from the following, and special thanks to: Nick Baker The Gothic DM Team (See disclaimer at the end of this text.) Jonathan Rimmer RottKing
Base:
New from scratch
Build time:
Wailed out the first map in about 10 hours. After that... on and off for about 3 months. Mostly off.
Editor(s) used:
Doombuilder, XWE
Bugs:
Oh, I'm sure there are texture alignment issues here and there. Especially with AHSWALL3/ASHWALL4.