Filename: levels/doom2/Ports/g-i/industrl.zip
Size: 436 KB
Date: 05/17/02
Author: Magikal
E-mail: magikal@supanet.com
Description: Big map,difficult,right on the blockmap limit.
Credits: Richard J Sham for testing,Inferno_45 for inspiration.
Base: New from scratch
Build time: 4 Months on & off,plus 1 month modifying.
Editor(s) used: DeepSea v11.3 registered
Bugs: A few texture mis-alignments in not too important places
Rating: (9 votes)
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this map is very huge..x
The sheer magnitude of this level is nuts. Extremely large, with not an inch of wasted space. Very difficult in terms of both monsters and puzzles. Not the prettiest WAD, or the most fun, but one of the most "amazing," if that makes sense. 4/5x
ya.. dude, i would eavin rather play that happyfeet wad thain spend half my day crawling threw this pece of shitx
Huge and appallingly bad. Starts off with a maze; then there's a maze. It's basically a 1994-era map magnified ten times over; it's bigger and there are more monsters than in a 1994 map but the quality is diluted. It looks poor, there's no finesse, it's no fun to play.x
This map is like a megawad in itself, great gameplay.x

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