This is my entry for the "15 Years A Doomer" contest held by Jimmy on Doomworld.com on late march 2021.|
The map is a tribute to Jimmy's mapping style with action taking place in a sandy temple. Some mapping tropes included are mostly inspired by Jenesis.
This release includes difficulty settings and coop starts.
James Paddock for the textures (jimmytex) Mark Klem for the MIDI ("Path of Destruction") Id Software for DOOM 2, Pascal vd Heiden for Doom Builder, Simon Judd for Slade|
New from scratch|
15 hours (initial release)|