Title: Zis is KAOSS!
Filename: levels/doom2/Ports/j-l/kaoss.zip
Size: 1.18 MB
Date: 06/18/16
Author: Kimota
Description: Well, after many years away from building maps I am back with these 10 maps for Doom2.
Credits: IDSoftware, of course. And all sourceport developers, all map editing/utility developers. And rdwpa, scifista42, Benjogami, Deadwing and many others for their wisdom, help and testing maps. Thank you! Doomworld.com for bring me back to the doom world.
Base: New from scratch except map09 and map10; Map09 was rebuilt from a very old map I had, too much random enemies, and too many corridors, you may get lost (probably)... Map10 new from scratch except ending that I used and old room and concept of mine I had somewhere in a HD.
Build time: 80 hours? Maybe? I dunno.
Editor(s) used: Doom Builder
Bugs: None that I know now.
Rating: (11 votes)
Download here

Download mirrors: /idgames protocol:


Reviews:
sandmanbrasil
Had to cheat my way past first level since I could not figure out how to open the door. (2)x
hardcore_gamer
Had to cheat my way past first level since I could not figure out how to open the door. Enemy placement is chaotic with too many zombies. Level design often seems random and crude. Not terrible but not very great either. 2/5x
Zalewa
Blocky architecture with rough edges. Barren detail that relies on many angles and texture trims. Maps are playable, but it almost feels like a chore, especially because each time you find a key you need to backtrack. This is not a bad WAD, but it's stlightly too repetitivy in all aspects.x

View kaoss.txt
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