Title: LOINK
Filename: levels/doom2/Ports/j-l/loink.zip
Size: 1.82 MB
Date: 05/24/09
Author: TimeOfDeath (Chris Balch)
Description: This is a modified version of sloth map04 (the original map was made in late August 2006), split into two maps, and is designed for rocket jumping.
Credits: id Software and Afterglow for the Quake textures- TeamTNT and RETRES.wad for the key textures- Authors of the programs and music I used- gggmork for recording demos- EarthQuake for dehacked help- Joe Capricorn for the idea of using dormant monsters to combat lag- th0r for the idea of using difficulty settings-
Base: New from scratch
Build time:
Editor(s) used: Doom Builder 1.66, XWE 1.16
Bugs: monsters can get stuck together sometimes - some secrets can be annoying to trigger
Rating: (9 votes)
Download here

Download mirrors: /idgames protocol:

What? The file size of this suddenly just went way down and got replaced by some useless map. Don't know what's going on, but sent an email to the author. BTW I've posted this comment on several of the wads by this guy so that this (assumably a spam of sorts into the archive) gets attention.x

View loink.txt
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