Title: Lukasxd's 512X512 Maps
Filename: levels/doom2/Ports/j-l/luk512.zip
Size: 452.28 KB
Date: 03/06/14
Author: Lukasxd
Description: Four maps in semi-512x512 format and different environments
Credits: KeygenMusic & the people behind of that wonderfull project.
Base: New from scratch
Build time: A couple of months, or maybe weeks. I don't know.
Editor(s) used: Doom Builder, Fireworks 8, XWE.
Bugs: Maybe one or two, but i hope no more.
Rating: (9 votes)
Download here

Download mirrors: /idgames protocol:

Neat. Very well done.x
Very small, very cramped, poor monster placement @ UV, f.e. Arch-Vile in corner with blocking line, inescapable pits, etcetera. Technical problems, f.e. MAP03: sector 143 shows HOM during lowering. Linedef 599 has sectors flipped forcing sectors 98 & 101 unclosed; why? Between many more: texture patch BIGDOOR7, patch #1 has X-offset 65531 which is outside 0.127. Overall: no idea what author tries to gain, so 1/5 for the efford. Please before uploading: at least auto-check it (f.e. DoomBuilder2: F4).x
Maps are well detailed, but the whole thing ends too quickly to be really enjoyable. In the end, I don't like this kind of gimmick WADs.x
I liked it. very small, but fun. 4/5x
walter confalonieri
extremly short nice packagex

View luk512.txt
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