Title: Mainframe Complex
Filename: levels/doom2/Ports/m-o/mfc_v1.1.zip
Size: 1.54 MB
Date: 06/22/08
Author: "Catsy" (Brandon Bannerman)
Description: A moderately-sized SP level that shows off many of Risen3D's capabilities. PLEASE READ DESCRIPTION!
Credits: id Software for DooM(tm), and for Quake 2 sfx Rogue for the Strife textures Looking Glass Studios for System Shock 2 textures Valve for Half-Life sfx General thanks for random graphics and sounds of unknown origin. If it's yours, consider yourself thanked. hawkwind2 on New Doom Forums for an insane amount of volunteer playtesting that helped maked this level what it is. Graham Jackson for Risen3D, without which parts of this map would simply not be possible. Jack Vermeulen for DeePsea, worth every penny.
Build time: About two weeks, on and off
Editor(s) used: DeePsea, Paint Shop Pro 7
Bugs: Minor
Rating: (4 votes)
Download here

Download mirrors: /idgames protocol:

looks good, can't figure out where to go most of the time. couldn't even figure out how to finish the map. maybe I'm just stupid, but this feels like a good map ruined by a few bad gameplay decisions.x
except for the framerate issue on the catwalk,a very nice use of 3D features 4/5x
very good map, nice atmosphere and really good executed, some areas are very dark 5/5x
pretty good.all i can say. 4/5x

View mfc_v1.1.txt
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