Title: Mortal
Filename: levels/doom2/Ports/m-o/mortal.zip
Size: 484.73 KB
Date: 03/16/08
Author: Gijs van der Linden
E-mail: gijz@yahoo.com
Description: Demons have infested ... bla bla ... just 5 levels of mayhem
Base: All levels from scratch.
Build time: 8 weekends or so
Editor(s) used: Doom Builder
Bugs: None
Rating: (8 votes)
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Not a bad map set, I shall give this a 3/5, yet its a bit short. But overall, it was good!-Candle Mx
Actually this is quite a decent level set, if constant killing is your bag. I loved the warehouse section on map02 - reminded me of my early days at DOOMing. There are some fundamental mapping errors like texture alignment as well as some obvious copy-n-paste activity, but nevertheless, a bloody good ride was had. 4/5x
Wicked Cool. -Jingox
Limit-removing is not enough on its own. Map01 requires Boom behaviour - otherwise you can't get out of the starting area. Don't know if there are other problems later...x
This is dated June 2007, although the maps look and feel ten years older; the designer compensates for this by upping the monster count, but the end result is often a tedious slog. Map01 in particular suffers from making you kill 400+ monsters before you get the double shotgun. Map02 is a cratemaze, Map03 is a dungeon, Map05 a giant empty valley. My favourite was Map04, which is the simplest - it seems awful at first, but the gameplay is solid, like SQUARES.WAD.x

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