Title: Nightomb (2x2 series)
Filename: levels/doom2/Ports/m-o/nightomb.zip
Size: 652.52 KB
Date: 12/29/08
Author: Alexander "Eternal" S. (aka Deadall)
Description: One level for any limit removing port.

The idea for this PWAD came from iddqd.ru. The main concept is: you should create a level using only two IWAD textures and two IWAD flats. Thanks Shadowman for inspiration.

PrBoom-Plus or (G)Zdoom are recommended.

WARNING #1: You should not use glboom at all and glboom-plus before with this PWAD to avoid HOMs.

WARNING #2: You should disable "Try to emulate intercepts overflow" setting in PrBoom-Plus (overrun_intercept_emulate 0 in cfg), because there is a place where this overflow will happen permanently with all the ensuing consequences (semi-noclip)

MIDI: Equinox. Sounds: Power Slave, Half-Life, Doom3.

Dehacked patch, in-wad demos and PWAD composing: Andrey "entryway" Budko.
Credits: id Software,

The authors of DoomBuilder, DeePsea, DeuTex and WhackEd2.
Base: New from scratch
Build time: One week
Editor(s) used: DoomBuilder 1.68, DeePsea
Bugs: none
Rating: (40 votes)
Download here

Download mirrors: /idgames protocol:

View nightomb.txt
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