Title: Ogro Power Facility
Filename: levels/doom2/Ports/m-o/opf.zip
Size: 1.09 MB
Date: 11/24/04
Author: Stephen "SoM" McGranahan
Description: A power facility built into the side of a mountain. I included the (heavily modified) texture wad (ogrodtx2.wad) in case anyone wants to use it for their levels. Just please credit me in addition to the credited people below.
Credits: FranšoisX Delmotte (http://www.planetquake.com/pandemonium/) for the origional texture set. Nick Baker (http://www.doomworld.com/afterglow/) for converting them to doom.
Base: New from scratch
Build time: LONG ASS TIME
Editor(s) used: Doombuilder, Wintex (yeah, yeah, wintex)
Rating: (18 votes)
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A not-too-hard and kinda copypaste-detailed map with some great lightsourcing, textured similar to Gothic99 but different. No doubt exists to show off a few Eternity-specific features, which is cool as who would know the engine better than the guy who wrote it! 4/5x
It's a good WAD but it has some issues.... Maybe that's Eternity's fault though, I don't know.... Anyways I think SoM needs to make more WADs.... -GeeDawggx
Great stuff. Showing off what Eternity has to offer aswell as being a damn good map in it's own rights. 4/5 - Kristus.x
It works fine. Check that you are loading the texture wad (included) and that you are using Eternity3.31 Prealpha 2 or later. Please don't give wads a poor rating just because you haven't read the text-file. 5/5x
Not working.x
Doesn┤t look bad, but appears to be rather buggy!? *** -Vaderx
dis si sc cool stuff. peace. -5 starz NMN .. peacex

View opf.txt
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