Title: Eviternity (Final version)
Filename: levels/doom2/Ports/megawads/eviternity.zip
Size: 47.62 MB
Date: 02/11/19
Author: Dragonfly et al
Description: Eviternity is a megawad comprised of six 5-map episodes (called Chapters) plus two secret maps. This project exclusively uses OTEX, a brand new high quality texture pack by ukiro.

Eviternity's six chapters explore a series of unique and varied themes, each featuring classic gameplay with an interest in making each map hold its own unique identity and personality. The themes are "Medieval", "Techbase", "Icy Castles", "Industrial / Brutalism", "Hell / Gore / Alien" and "Heaven".

This project was created as a birthday gift to Doom, which is celebrating its 25th birthday the day this was first released ("RC1", Released on December 10th, 2018. The texture pack used in this project, OTEX, was also released on the same day - so please do not use Eviternity as a base for your wads & mods. While mostly being a "Dragonfly project", with 24 maps being made or heavily worked on by myself, I present to you a mighty lineup of well-known guest mappers who have crafted beautiful and fun levels.

This version includes a large amount of bug fixes and tweaks compared to the original Release Candidate 1.

I hope you enjoy Eviternity, thanks for downloading & playing!
Credits: Those who mapped for Eviternity are as follows:

MAP04, MAP09: James "Jimmy" Paddock (MAP04 is a collaboration with Dragonfly)

MAP10: Derek "Afterglow" MacDonald (A Dragonfly map with a detail pass by Afterglow)

MAP13, MAP18: James "an_mutt" Collins (MAP13 and MAP18 are collaborations with Dragonfly)

MAP14: Seongbae "antares031" Park

MAP15: AtroNx

MAP19: StormCatcher.77

MAP24: Brett "Mechadon" Harrell

MAP26: Xaser Acheron

MAP29: Tristan "Eris Falling" Clark (MAP29 is a collaboration with Dragonfly)

MAP31: Paul "skillsaw" DeBruyne

MAP32: Ola "ukiro" Björling

All other maps: Joshua "Dragonfly" O'Sullivan


In the music department we have some talented members of the community. Some music is bespoke, and others are previously made pieces music that suited the maps perfectly. The music credits are as follows:

MAP01: Midnight Call - Mark Klem

MAP02: Octarine - Jimmy

MAP03: Fluid Motion - Jimmy

MAP04: Ancient Sovereigns - Jimmy

MAP05: Sacred Light - Jimmy *BESPOKE FOR EVITERNITY*

MAP06: Digital Bitchslap - Alfonzo

MAP07: Pistons - Jimmy

MAP08: Gutter Penny - Alfonzo

MAP09: Wheezer - Alfonzo

MAP10: Motion Machine - Jimmy

MAP11: ice.mid - Dial Up For Murder *BESPOKE FOR EVITERNITY*


MAP13: Polar Expedition - Stewboy *BESPOKE FOR EVITERNITY*

MAP14: Frozen Wilderness - Tristan "Eris Falling" Clark

MAP15: Restless Restless - Stewboy *BESPOKE FOR EVITERNITY*

MAP16: All Systems Agogo - Alfonzo

MAP17: Rotted Roots - Jimmy

MAP18: Impermanence - Brayden "AD_79" Hart *BESPOKE FOR EVITERNITY*

MAP19: Brutal Schism - Jimmy *BESPOKE FOR EVITERNITY*

MAP20: Thanatos - Tristan "Eris Falling" Clark

MAP21: Everything Explodes - Jimmy *MODIFIED FOR EVITERNITY*

MAP22: Waves of Intrigue (v2) - Kyle "Nabernizer" Dobson *BESPOKE FOR EVITERNITY*

MAP23: Pearlescent - Jimmy

MAP24: Ghostgrinder - Jimmy *BESPOKE FOR EVITERNITY*

MAP25: Slave - Jimmy - MIDI Rendition of a song by Leprous *BESPOKE FOR EVITERNITY*

MAP26: Gonzu - Kniggit

MAP27: Imaginarium - Stewboy

MAP28: Temporal Tower - Pokémon Mystery Dungeon

MAP29: The Godhood Suite (Full) - Jimmy

MAP30: Eviternity - Tristan "Eris Falling" Clark *BESPOKE FOR EVITERNITY*

MAP31: Land of Able - Mark Klem

MAP32: Epitome XIV - Yash Bhandari - MIDI Rendition of a song by Blut Aus Nord - Converted by Scotty *CONVERTED FOR EVITERNITY*

Intermission / End Game Screens: Death's Toll - Stewboy

Title Screen: Entering Eternity - Jimmy *BESPOKE FOR EVITERNITY*


This project has had various assets made for it and/or borrowed from other works. Thanks to the extra support from the following people:

Cage M_Doom & TITLEPIC graphics

ukiro Multiple requests for OTEX, Tree Sprites, Archangelus sound effect voice "acting", various sprite edits

CWolf Firestick replacements

FuzzballFox Keycard Graphics

Bauul & Jimmy general WAD management and double-checking

antares031 DeHackEd / DECORATE wizardry and management

Gutawer & josh771 snow scripts for Episode 3 in GZDoom

Kristus BOSSBACK picture

id Software, Raven Software, Wolfendoom Cyber Baron Sprites - Sourced from the Realm667 Bestiary: "Cybruiser" - Edited by Xaser

id Software, Blizzard Entertainment, Vader Terminator Sprites - Sourced from the Realm667 Bestiary: "Terminator" - Chaingun sourced from here for the above edits by Xaser

Raven Software, Antares031 Arachnotron / Elite Chaingunner Bullet Sprites

SD EnterNET (edited by Antares031) Arachnotron / Elite Chaingunner Bullet Sound

Amuscaria (Formerly Eriance) Nightmare Demon Sprites & Sounds - Sourced from Hellforged - Edited by Eris Falling

Amuscaria (Formerly Eriance) & Vader Astral Cacodemon Sprites - Sourced from the Realm667 Bestiary: "Poe"

Raven Software & Midway Astral Cacodemon Sounds - Sourced from the Realm667 Bestiary: "Poe"

Jimmy - The Font Based on the font 'Voice In My Head' by Chequered Ink

Clay Archangelus Sprites

Raven Software Archangelus Sounds - Sourced from Hexen Chandalier sprites


Eric T Archangelus sound processing & mix

Cyano Blugron & Bauul Teleporter particle effects

Aquila Chrysaetos Knows his way around a nodebuilder and probably killed 1000+ slime trails!

Viewers of Dragonfly's Stream I thank you all for providing me seemingly unlimited motivation! <3
Base: New from scratch
Build time: 11 Months (9 months initial build, 2 for final)
Editor(s) used: GZDoomBuilder-Bugfix, SLADE3, Numerous external tools for graphics and additional lumps
Bugs: None (We hope!)
Download here

Download mirrors: /idgames protocol:

View eviternity.txt
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