Title: Pigeon Speedmapping Session 1 -- Operation Health
Filename: levels/doom2/Ports/megawads/pigeon01.zip
Size: 5.35 MB
Date: 10/19/17
Author: bonnie (project leader), A2Rob, Breezeep, bzzrak, elmle, Forli, Jimmy, Myst.Haruko, NeedHealth, Nois
Description: The goal of this speedmapping session was to create maps within a 3 hour time limit. Several mappers, including myself, failed to abide by this limit. Nevertheless, we still raked in 17 maps following the following themes:

1) Incorporate a graveyard and/or underground crypt of some kind. 2) Make good use of lite-amp goggles. 3) Only zombies, skeletons, spiders, and ghosts (zombies, spectres, lost souls, revenants, arachnotrons, and spidermasterminds). Bonus Theme) Lots of green ectoplasm (nukage).

Only one theme needed to be used.

Maps were created on 10/7/17, during two separate sessions throughout the day.
Credits: cc4-tex.wad for textures; Surreily for the map order; Voltcom9 for the TITLEPIC; and RjY for compiling the initial wad for me
Base: New from scratch, with textures from cc4-tex.wad
Build time: 2-5 hours per map
Editor(s) used: GZDoom Builder, SLADE
Bugs: GZDoom 3.2.0 is unable to correctly play midis on several maps.
Download here

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View pigeon01.txt
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