Title: Port Glacia
Filename: levels/doom2/Ports/p-r/portglacia.zip
Size: 4.91 MB
Date: 04/20/18
Author: James Collins
Description: Originally a map for Jimmy's Joy Of Mapping 5, I ended up pulling it as it had gotten too large and ambitious, and its size & length would have really bogged down what was already a hefty community project. This allowed me the chance to polish the map up to a higher standard, as the original JOM project limited mapping time to only 72 hours. Most of the map was done during that period, but more time was needed to re-do a couple areas and rework some progression, as well as complete detailing and thing placement. Funny that I get ~90% of this done in 3 days, then spend the next 4 months procrastinating on getting the rest done.
Credits: Jimmy for starting Joy Of Mapping, jazz mickle for AQUATEX, the 32in24 team for some additional resources, Fuzzball for the key sprites, Dragonfly for some additional texture edits, Fusion Faktor for the modules, and everyone who provided me with feedback on getting this complete!
Base: New from scratch
Build time: 3 Days for most of the map, then 4 months "polishing"
Editor(s) used: GZ Doombuilder, SLADE
Bugs: Built with Extended Nodes, so whatever cannot handle that will have to do without!
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