Stephen Nicholas (aka Elfshadow)|
Prison/Control Center and labs.|
Rick Clark (firstname.lastname@example.org) (http://rickclark.20m.com/) for his Zdoom tutorials.|
The good people at DooMWorld forums (Rex, Lut, and many others) for their helpful advice and tips to all who ask.
Randy Heit (zdoom.notgod.com) for his incredible source port.
id Software for DooM & DooM2.
Mostly new levels from scratch, you'll see.|
About 2 weeks.|
WadAuthor v1.30, Wintex 4.3, WADCAT, Dehacked|
The only real bug is in Map03 -- Look at the sky and you will see what I mean.|
|Anonymous||To be honest I gave up after the first forty seconds or so; in quick succession the first level starts with a confusing bit with a pool of acid, followed by a crushing sky (!), and then a darkened maze with a glowing killer floor. My time is too precious to waste on this kind of gameplay. Level three has no sky and contains all of E1M1 and Map01, but with more monsters, which is surely immoral.||x|