Title: QuadBeam for BOOM v2.01
Filename: levels/doom2/Ports/p-r/quadbeam.zip
Size: 88.07 KB
Date: 09/20/98
Author: Nicholai Main
Description: This is a small (800 linedef) *BOOM only* wad that has a marble 'n' metal (and a little wood) theme. It's not that hard, and its my first level. There are six Cybers in it, but they are only to dispose of those who can't find the secret path through one of the courtyards. The overall layout is a small slime pit in the middle, with four arms comming out of it, each with quite a bit of outdoor area.
Credits: The maker of Phobos2 for some cool textures.
Base: New level from scratch
Build time:
Editor(s) used: DeeP97, NWTPRO, WinTex, DeuSF, Cleanwad, InkWorks
Bugs: None known
Rating: (3 votes)
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Getsu Fune
small, cramped, horrible start, really unremarkable cyber room. nothing really stands out as good.x
Pretty map, but start under toxic something surrounded by enemies isn't fun. Whats more, on UV is extremely hard.x
A short and pleasant level, a bit like an oil rig in the middle of the sea. You can just run straight through the bit with the cyberdemons; you're supposed to find a hidden switch that highlights a pathway on the floor, although it's so twisty as to be more of a hazard than a help. The level's too short to amount to much and frustrating (the beginning is unfairly hard), but it's nobbad.x

View quadbeam.txt
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