Title: Remnant
Filename: levels/doom2/Ports/p-r/remnant.zip
Size: 5.8 MB
Date: 11/02/19
Author: Aurelius
Description: Remnant is a large limit-removing map for Doom 2, using the OTEX texture pack by ukiro and centered around creating a vanilla-ish gameplay experience within a detailed, atmospheric setting. The map features large open environments, both outdoors and indoors, with medieval and hellish elements combined with lush and organic outdoor scenery. Encounters can often be approched from different perspectives, and the open environments give way for momentum based battles that take advantage of said open space. While the monster count may be high, the map is not designed as a slaughtermap; monster encounters are situated evenly along the length of the playthrough.
Credits: Textures by ukiro (OTEX 1.0) Tree sprites by Enjay Dual pistol based on the Angles pistol by Ghastly_dragon and JoeyTD (Realm667) Chaingun sprites by Urthar (DotB), with pickup sprite by Tormentor 667 and SFX from Quake 4 by Raven Software BFG10K by Ghastly_dragon, Eriance and The Skulltag Team (Realm667) Secondary boss "Cardinal" sprites based on the Dark Cardinal by zrrion the insect, Jimmy, Espi, Ebola (Realm667), with SFX by Blizzard (Diablo) Final boss "Master" based on the Haedexebus by Ozymandias81, DeVloek, Eriance, yuraofthehairfan and zrrion the insect (Realm667) Various sprites and SFX from Heretic and Hexen A vanilla Doom conveyor belt prefab by Linguica The song "Corrupt, doomed" courtesy of Teemu "Forchion" Mastovaara. The song can be used unaltered, but if there is a desire to alter it, please contact him at teemumas(at)hotmail.com.
Base: New from scratch
Build time: ~3 months
Editor(s) used: GZDoomBuilder Bugfix, Slade3, WhackEd 4
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