Filename: levels/doom2/Ports/s-u/savehate.zip
Size: 256.59 KB
Date: 11/10/00
Author: Vlad 'blod' Sosedkin
Description: Single-palyer map for EDGE 1.24 or later. Heavily infestated tech complex with some neat 3D architect. You can grab EDGE from http://edge.sourceforge.net
Credits: id Software for making best games ever. WC for WadAuthor. My son Andrew for testing/input throughout the map development. DW forum pals for helping (Fanatic especially). Authors of Doom ports (ZDoom, Boom, EDGE).
Base: From scratch.
Build time: Around three weeks.
Editor(s) used: WadAuthor.
Bugs: No savegame feature (EDGE 1.24 main drawback). If it scares you wait for next EDGE version.
Rating: (5 votes)
Download here

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Very good map showing off what the 3DGE engine is capable of! If you have a good computer, I recommend you run this map and give it a shot. The map itself pits you against hellspawn in a very entricate yet detailed tech base. Many thick 3D floors are used to give the level a modern yet classic feel. UV is definitely a challenge, something the author did well with warning us about. Enemy and weapon progression are also very candid - The engine is now at v2.0, and offers 60FPS with improved features. x
I'm suprised this has only two votes. This wad is pretty good and has some 3D sectors with a few other cool things like nice detail. It was a little easy but the ammo was tight. If you want to solve the saving problem run it with GZDoom, the best port made to this day. 8/23/07x

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