Title: SargeBaldy Speedmapping Compilation #2
Filename: levels/doom2/Ports/s-u/sbspd002.zip
Size: 254.86 KB
Date: 03/11/03
Author: Various
Description: This is a compilation of the WADs entered in SargeBaldy's second speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to make a map based off this scenario:

"In a strange twist of events, the Doom Marine's small boat has crashed on the shore of a large island full of hungry tribal imps. Hmmm... that toolshed off in the distance might just contain the lumber and tools needed to fix your boat..."
Credits: Doomworld for the template for this .txt
Base: New levels from scratch
Build time: 100 minutes per level
Editor(s) used: Various
Bugs: The levels in this WAD were all built in 100 minutes, so they did not have a chance to be thoroughly tested. Some bugs undoubtedly exist.
Rating: (7 votes)
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Getsu Fune
stuck on an island, with lots of imps! cool theme. that third map was hilarious but MAP05 is the real challenge of the wad.x
zarcyb is ahhaha map01 is extremely short map02 is boring with very huge areas map03 is unbalanced!I killed only 3400 imps!Not enough ammo.But funny map anyway. map04 is nice kamasutra-styled map map05 is awesome because you can finish it in a few seconds.Old e3m6-trick :) My record is 2 seconds. 3/5 for having a good time.x
Some of the maps are good, and some are not. This wad is worth having for map04 and map05, and map02 is not too bad, but the rest of the maps suck. Map01 takes about 1 second to complete, and map03 requires you to BFG through a grand total of 3,621 imps. The included Zarcyb.wad is stupid also.x

View sbspd002.txt
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