Title: SargeBaldy Speedmapping Compilation #5
Filename: levels/doom2/Ports/s-u/sbspd005.zip
Size: 43.01 KB
Date: 03/11/03
Author: Various
Description: This is a compilation of the WADs entered in SargeBaldy's fourth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to make a UAC research lab of some sort that is having serious power difficulties.

The second map in this set requires ZDoom.
Credits: Doomworld for the template for this .txt
Base: New levels from scratch
Build time: 100 minutes per level
Editor(s) used: Various
Bugs: The levels in this WAD were all built in 100 minutes, so they did not have a chance to be thoroughly tested. Some bugs undoubtedly exist.
Rating: (3 votes)
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Two speedmaps from 2003. Map01 looks, plays, and feels like a good techbase level from 1994/1995. It's entertaining although very simple. There's a progression, a useful secret, and the design is solid and professional. Map02 is a novelty comedy sketch, it's not a playable level. And that's all you get, there are only two maps.x

View sbspd005.txt
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