A set of four maps for strong limit-removing ports (PrBoom-Plus would be the minimum requirement, and -complevel 2 would be the preferrable option) that aim to merge oldschool-flavored slaughter gameplay with modern visual appearance. For the sake of the latter, ukiro's OTEX resource set was also applied.|
id Software for Doom Doomworld for keeping Doom alive Doomworld forums members for additional feedback Authors of all the editors used|
- Graphics used: OTEX resource set by ukiro Sky from Mechadon's boxoskies HUD from Daniel's stbars Sprites from RETRES, Epic 2, Whitemare
- All music by Thyrbse, originally from Hell Revealed 2 Title: "Nightmares of the Slaves" Intermission: "Inner Fear" Map01: "Remains of War" Map02: "Gutknot" Map03: "When the Sun Won't Rise Anymore" Map04: "The Temple of Judgment"
New from scratch|
4.5 months on and off|
GZDoom Builder 2.3, Slade 3.2, WCleaner 1.0.2, DoomWord 1.0|