Title: |
That Day |
Filename: |
levels/doom2/Ports/s-u/thatday.zip |
Size: |
15.28 KB |
Date: |
12/02/12 |
Author: |
Hardcore_gamer |
Description: |
This is a short map for Doom 2 in Boom format. I made it because I was bored. I worked on it on and off during the weekend, and my guess is that it took probably something about 6 hours (note that this is a rough guess) total to make it.
Its up to you to decide if it is any good for a six hour effort. |
Credits: |
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Base: |
New from scratch |
Build time: |
Roughly 6 hours |
Editor(s) used: |
Doom Builder 2 |
Bugs: |
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Rating: |
      (7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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playerlin
     | Short, fun, intensely...but annoying hitscan-fest. :P 4/5 | x | |
mallo
     | Short, but hard! I took one star because there aren't any hiding spots from Chaingunners. :/ | x | |
Anonymous
     | a little fun | x | |
Anonymous
     | Vanilla flavoured goodness. Thumbs up from me man. | x | |
Anonymous
     | This is a decent vanilla techbase-styled map. The architecture for the most part is like Wolfenstein. Less than half of the map is non-orthogonal and the same can be said of areas with differing floor heights. There is some pretty good texturing, though. As for the gameplay, it's good but has one major flaw - too many hitscanners and too little health. I give it a three. | x |
View thatday.txt
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