Filename: levels/doom2/Ports/s-u/trinity.zip
Size: 204.23 KB
Date: 02/01/00
Author: john cartwright
Description: 1 level WAD, inustrial/hitech style. modeled on a uac base on mars. a good challenge!.
Credits: ID for DOOM 2. ben morris for DCK. the author of wintex. teamtnt.
Base: New level from scratch.
Build time: 5 months now :)
Editor(s) used: DCK v3.62 by Ben Morris,wintex 4.3,wadauthor.
Bugs: none.
Rating: (7 votes)
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This deserves more than a 2 and a half star rating. It may not be the best wad there is, but the author obviously put effort into it. x
This map has a big plus and a big minus. The plus is its giant, breathtaking architecture. It's really beautiful to look at with all those translucent parts and nice details. The big minus is the gameplay. It's very (very!) simple and short, only a few zombies and imps, and has no flow at all. This could be the beginning sequence of some great map.x
It's a nice-looking techbase with long, wide, clean corridors. It reminds me of other wads by the same author; I believe this is a prototype of his later stuff. The problem is that although it's physically large the level is conceptually tiny, with lots of tedious running about in straight lines. You could compress it down to a quarter the size and it would have the same gameplay.x
The design is actually very nice but unfortunatly the gameplay is incredibly easy. Could be decent if the author beefed up the monsters.x

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