This WAD started out as a way of loosing boredom, and I've never attempted to create a Skulltag Single Player map, so I wanted to see what I could do do.. And well, this came out...
Basicly, what this map is about is the original Doom monsters have been taken to a "Mutation Complex" to be tested on, and the Skulltag monster's act as the "Mutated" monsters, I know it's rather random, but it was a way to loose boredom.
Anyway I hope you enjoy it. >:) It took a while to finish.
iD software, Skulltag (for the textures, monsters, weapons, pickups, etc:), DooMBuilder and XWE.
Also I'd like to thank WhiteKnight for testing. :)