Title: Viscous Realms
Filename: levels/doom2/Ports/v-z/vrealms.zip
Size: 2.85 MB
Date: 07/07/21
Author: Horus
Description: Viscous Realms is a large Boom-format hell map that is themed around three of OTEX's liquids: blood, goop, and lava. Estimated playtime is 1-2 hours.

Gameplay-wise, combat starts off simple, but soon escalates into fast-paced and action-packed battles. However, all difficulty settings have been implemented and tested, so all skill levels should be catered for! There is also a significant amount of optional/secret content (marked by the orange, green & black skull bars). Freelook is optional, but jump/crouch is disabled.

Difficulty levels:

UV - Very challenging, be prepared to die frequently unless you are used to difficult maps. Playtesters: Soulless, FrancisT218, BluePineapple72, Dubbag, Nakiserroh, davidasaad, MrZzul, Clippy, Biodegradable

HMP - Takes some of the heat out of the spiciest encounters, whilst still presenting a reasonable challenge Playtesters: HAK3180, Austinado, Suitepee

HNTR - Significantly increases the player's margin for error to make for a more accessible experience, whilst still providing plenty of action Playtesters: Andromeda, TheEvilGrin, Terminus

Music: Title: Hades' Maw by Jimmy Map 1: Mysteries of Egypt by Jimmy Intermission: In a Blaze of Glory by Jimmy Map 2 (no-exit ending map): Quell the Beast by Jimmy
Credits: - Huge thanks to Jimmy for both composing the music, and creating the "Viscous Realms" map name logo (M_DOOM graphic)

- ukiro for the OTEX texture set used in this map

- Mechadon for the status bar, and skillsaw for the HUD border textures

- Everyone who playtested my map - all of your feedback has been incredibly valuable!

- Special thanks to FrancisT218, Austinado, davidasaad, MrZzul, Suitepee and Terminus for livestreaming their playthroughs on Twitch!
Base: New from scratch
Build time: 11 months
Editor(s) used: Ultimate Doom Builder, SLADE3, Doom Writer
Bugs: None
Download here

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