Title: Warehouse of Evil!
Filename: levels/doom2/Ports/v-z/wareevil.zip
Size: 90.86 KB
Date: 07/23/04
Author: Owen "Sarge Baldy" Lloyd
Description: Originally intended as an Episode II D:E map. One of the last maps I began in DoomCAD, reworked in DeepSEA, and finished in what was then the newly released Doom Builder.
Credits: Matt Tagliaferri: for DoomCAD CodeImp: for Doom Builder Espi: for testing Nanami: for Doom: Enigma
Base: 100% SargeBaldy
Build time: I dunno, a few months
Editor(s) used: DoomCAD 6.1 DeepSEA something Doom Builder (0.6ish) Wintex 4.3 ZenNode 1.1
Bugs: Nope
Rating: (14 votes)
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I finished with 22HP/12 Armour, no ammo whatsoever, both secrets found. Tough map, and very entertaining, though a tad linear. 4. ~That guy over there.x
That was really fun. It was short and sweet with plenty of great battles and the level design was really good.x
The text file says VPO. How could you get a VPO in this map? 10/10/07x
I liked this. Great atmosphere and great use of monsters. Hehe... to the reviewer above me, I finished with 132% health :Px
yikes! that's a tight map. expect to finish with very low health and no ammo, if at all. i made it through, though. 5/5x
wow great! fun battles and nifty traps and the seacrits were vary creativ but the thang i liked moast was the overall atmisfeer of the level 5/5 x
Some good work here. Tension fuelled gameplay and dark and sinister atmospheres combine for a good map. **** -Duncanx

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