At Warehouse Station|
Find a way into the locked railcar of the monorail and get out of the warehouse-station.|
New from scratch|
A couple of days|
|Zalewa||Nice level that utilizes CEMENT textures. Looks very good and plays very good, if a bit claustrophobic. Good use of barrels. Really resembles a storage facility.||x|
|Shadow Giratina||"pretty darn good" states it well enough!
Damn was this a good WAD! Clever design, fun tricks, nice puzzle play, and it was just overall a "pretty darn good" WAD. I can tell you took inspiration from Doom II's "Tricks And Traps", and that was one of the downfalls. But hey, at least by the time it was getting repetitive, the map ended. Good job!
22/10 would get raped by an arachnotron jumping out of the closet again.||x|
|Nabernizer||Pretty nice gameplay and detailing. Only two complaints are with one obnoxious segment with elevators, and one of the end encounters where I felt there were too many enemies in too close quarters. Other than that, it was a nice, fun map. ||x|