Title: The Wicked City
Filename: levels/doom2/Ports/v-z/wcity.zip
Size: 2.17 MB
Date: 01/19/04
Author: MrRampant
Description: I've had the design for this level sitting in the back of my mind for a while. This isn't my first Doom level although I haven't made doom levels for about 5 years so its my getting back on the horse level. But don't let that worry you. This wad takes you from the carpark of a housing estate ( I think they have them in england) to an abandoned station, sewer, factory and various other areas to rescue your beloved who has been captured by aliens/demons/whatever. Theres some anime elements thrown in and some sprites not suitable for younger players, but its all in the interest of doom/wickedcity fun. (Incase you didn't know Wicked city is an anime that I loosely based this level on. All the graphics in this wad though are my own)
Credits: My Play testers who wish to remain nameless.
Base: New from scratch
Build time: 2 months.
Editor(s) used: Doombuilder, WinTex, Noteworthy Composer, Paintbrush, Adobe Photoshop
Bugs: Some weirdness on the conveyerbelt in the factory that I couldn't fix. Its also (for some reason) superslow on my version of Doom2.exe yet normal speed on Zdoom.
Rating: (3 votes)
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Meh. It was really cramped and there were a couple of mapping bugs in the map like that conveyor belt thing that had the green armor and yellow key. Btw, what the hell's up with the Interpic? That's so cheesy.x
Though this map has some atmosphere and isn't too bad overall, it has some things which reduce the fun. It's a very cramped map, which is no problem for me. But it's also a very dark map with a house-like ambience. At first, while you're going through the first half, it's quite ok and nice. But the second half is a pitch-dark maze with not only weak monsters around the corners. This part is too long and a definite lowpoint of the map. 2.5/5 -Milianx
So FUN!x

View wcity.txt
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