Title: Zort 5: Generic Subtitle
Filename: levels/doom2/Ports/v-z/zort05.zip
Size: 143.86 KB
Date: 08/02/99
Author: Cyb
Description: It's zort 5. Jumping can only help you. Also there's a few short-cuts of sorts that will help you. For an extra challenge try to get 100/100/100 (though your kills will most likely be over 100 anyway).
Credits: All the little people...and some big people too. Also to the folks who've made all the stuff in the ZDoom engine possible and Rick Clark too because without him I'd still be making Boom maps... if that's a bad thing, I guess we'll never know. Oh yeah, and Sailor Scout for his bit of beta testing. He's a 1337 m0f0.
Base: New level from scratch
Build time: Not very long...rough estimate of about 12-14 hours I'd say.
Editor(s) used: Waded, Wad Author, WARM, Wintex, Photoline
Bugs: nothing major...if any...texture misalignment(damn my lazy ass)...so don't bug me. Sorry about spelling errors...if there are any...this text file included...me being lazy again there.
Rating: (4 votes)
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This is pretty much a pice of shit wad. I played it on UV and its very tough. I know that UV should be tough but the damn design of this map sucks. So far im not a big fan of these Zort maps. They lack lots of stuff. 10/14/07x
This is an annoying piece of shit wad. The author didn't understand, that Doom offers different skill levels to players, depending on how big challenge they want to have. On skill 2 ("easy") you have to kill an Archvile and a Chaingunner from far away with a shotgun only, and two stealth Hellknights in a supersmall room with shotgun and chaingun. I was lucky, my computer crashed in the middle of this. 0/5 -Milianx

View zort05.txt
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