Title: Acid Area Wad (for Doom ][)
Filename: levels/doom2/a-c/acidarea.zip
Size: 71.57 KB
Date: 03/06/96
Author: Douglas Ryerson
Description: Decent sized, just over 1300 vertices and 300 objects.
Credits: All the usual people
Base: New level from scratch
Build time:
Editor(s) used: DCK 2.2, idbsp1.1
Bugs: None
Rating: (8 votes)
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Aebeatia Sookies
I agree more with milan, and there are some non texture errors present.x
Ryerson made some great maps. Vince is a harsh critic (so his "not bad" should be read as "very good"), while Milian wouldn't know a good wad if it bit him on the ass. So it's no surprise that this is an excellent map with knife-edge gameplay throughout. If you want to exit quickly, then there is a little switch trick that will help, but it isn't obvious when you're playing for the first time.x
This map is ok to play, but nothing special. It's looking very bare, gameplay is linear and not too challenging, and it's quite a short map. Play this if you don't have anything better to play. 2/5 -Milianx
not THAT goodx
not bad... - PerOxydx

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