Title: I, ANUBIS
Filename: levels/doom2/a-c/anubis.zip
Size: 1.42 MB
Date: 11/28/95
Author: Glen Payne, Marshal Bostwick
Description: This set of wads contains new monsters, textures, graphics, and sounds. *Loosely* based on the movie "STARGATE" (which had a decent premise, anyway... the wads are better). Designed to be DIFFICULT, with serious thought given to gameplay, lighting, architecture, and theme. Gameplay will be best on ULTRAVIOLENT in single-player or co-op modes, though provision for deathmatch is included (4 starts). Designed NOT to be cheesy, NOT to be so huge as to slow your machine to a crawl. These are big bad wads, though. Not for the faint of heart. A connoisseur's wadset. Requires doom2 1.9 or a deft hand with dehacked...
Credits: id Software - (of course) Colin Reed - (BSP Node Builder) Ben Morris - (DCK) Antony Burden - (DETH) Olivier Montanuy - (Wintex 4x, deusf) Greg Lewis - (Dehacked) Robert Fenske, Jr - (Warm 1.4) denizens of rec.games.computer.doom.editing (where I've lurked too long...)
Base: New levels from scratch
Build time:
Editor(s) used: DCK, DETH, BSP, WARM14, PSP, DEHACKED
Bugs: none
Rating: (11 votes)
Download here

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^ Osiris TC readme says it's a sequel to this though. Anyway, this is absolewdly legendary for the new gfx/sounds alone. Gameplay leans more towards exploration, while being spot on with the mysterious egyptian theme, and there are some nice secrets. Playing with pistolstarts/fastmon sters does provide an ok challenge. 5*x
Just a demo (not a prequel!) of legendary OSIRIS TCx
It doesn't get much more legendary than this. Inspirational. 5 stars.x
The excellent prequel to OSIRIS, cool flamethrower and great ambience, but the gameplay is a little too easy on UV to merit the full 5 stars -- Steve Duffx

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