Title: :New Civilization
Filename: levels/doom2/a-c/bad_rep.zip
Size: 94.63 KB
Date: 03/01/96
Author: :Maddog (not really its just a nickname)
Description: :This is the best wad I have made to date, though some think that it is a sequel to civdem.wad, they probably think that because the rooms look the same, the difference now is a new and improved final area, and a corridor that connects the end of the level to the rest. Anyway, the demons in DooM have gotten a bad reputation because they are evil, but many people don't realize how civilized the demons trully are. In this level the demons, have made numerous civilization advances, including a small grocery store type area, they have also made long corridors of sleeping quarters, as well as numerous traps and switches that activate various things. So go in and kick some butt. I like this wad, but hey I'm the creator, so try it for yourself
Credits: Those guys at Id. They did great on their game, Doom, and sure are swell for leting us, the common-folk make levels.
Base: New level from scratch. Took 100+ hours, I think.
Build time:
Editor(s) used: : NWT, various others from Doom I/II collection CD
Bugs: : Termites, Roaches... Seriously I can only think one, on one of the stairwells a small portion of the wall displays hall of mirrors, its almost unnoticable. If you find any others Email me.
Rating: (11 votes)
Download here

Download mirrors: /idgames protocol:

Very very very bad. Some HOMs, almost everywhere one texure, easy. Exit switch is not signed and what's more it has same texure like other walls. No stars for that.x
Waste of time. 0/5x
Ugh. Listen to what others have written before downloading this. This map is absolutely horrible, especially given the fact that the author has released more WAD's, while he claims THIS is his best. Very confusing layout, no direction, two skull keys, two blue keys, doors that lead to rooms with doors that lead to room with more doors, same texture repeated, areas where there are no walls, etc. This should be a contender for the worst map ever award. --Lull. 0/5x
Yup. Most of the ceilings are slightly too tall for the doors, and it's basically a lot of small square rooms one after the other, with a couple of traps. "Bugs: Seriously I can only think one..." says the author, and on this evidence I picture a man who sails through life oblivious of the "kick me" sign on his back. The two doors in the start room each have a different bug! There are two blue keycards, two yellow skull keys! And it's rubbish. Awful.x
Crap. Sloppily made, and boring to play.x

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