Richard J. Sham|
A beautiful city filled with terror! Single level but well worth downloading, just to see the city!|
My son (Rich) and my daughter-in-law (Lynn) for all the help on textures and playtesting. My friends (Warlock) for spotting HOMs and texture problems and (John Blackburn) for playtesting and recording the lmp.|
My wife (with love)!
id Software and the Deep team.
New level built from scratch.|
Cannot save (still worth trying - use iddqd)|
|Anonymous||Sort-of map13 clone, but on a larger scale: rectangular buildings in an open area.
Also surrounded by a dark cramped corridor full of monsters (yawn). Layout is simple, decoration almost absent, ambiance typical 1995.
Simple and dull gameplay consists of switching between investigating the buildings, and being sniped outside. Monster placement is dull.
Overall: lots of effort, but too amateuristic design, and the gameplay is sadly not worth a download. 1* for the effort.||x|
|Anonymous||Although it's a little hard to figure out where you're supposed to go, this level is actually amazing! I love the creativity of the dark area along the side of the city. Also in this big city, there is an awesome version of One by Metallica, and also a really interesting way of getting the yellow key. Overall quite good! Worth playing inside this big city. 4/5||x|
|Anonymous||babbys first wad, not worth playing||x|
|Anonymous||This is a crude but fun level, although it's not very good. The cityscape is imaginative and it has a nice reveal, but that's over right at the beginning of the level. It's rubbish to play; like all of these city levels there is a definite path you have to take, but you have no idea where to go and so it's an exercise in frustration.||x|