Title: Break-In
Filename: levels/doom2/a-c/breakin.zip
Size: 34.92 KB
Date: 10/04/96
Author: Psyborg (Pete Kolts)
E-mail: Psyborg@mhv.net
Description: You are breaking into a secret base
Credits: The ppl at ID Software
Base: New level from scratch
Build time:
Editor(s) used: EdMap, DCK, WARMdos
Bugs: None that I know of...
Rating: (3 votes)
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Commenting as: Anonymous
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Tedious; the level mostly consists of large square undetailed rooms with a variety of textures. The basic gameplay trick is that, after you have explored a room, a wall opens and some demons come out. You don't have a super shotgun, and so fighting them is tedious. There's a sort-of non-linear bit where you can skip past the final dark labyrinth, but the level would be dull for 1994, let alone 1996.x
Not as scary or as tough as the author thinks, but a decent enough round-'n'-round with the bad guys.x

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